![]() In 2011, the figures started falling and, by the first quarter of 2014, they decreased to the 2006 level. Before that, the number had been climbing steadily from 1.5 million in the first quarter of 2005, before exceeding five million in the fourth quarter of 2006 and 10 million in the fourth quarter of 2007. The game reached the peak of its popularity in the second half of 2010, when Activision Blizzard’s estimates put the global number of WoW subscribers at 12 million. It is projected that the numbers will gradually decrease to hit 4.46 million in 2023. In 2015, when Activision Blizzard last reported on World of Warcraft's subscriptions, the game had 5.5 million global subscribers.
0 Comments
Leave a Reply. |